Living Spycraft MRD V1.7: Rules

2002 · Kildebog (regler/valg til at forbedre partiet)

Living Spycraft MRD V1.7: Rules

A rules guide for creating agents and participating in Living Spycraft events. Adventures, called serials, follow the RPGA format as single-round four-hour or two-round eight-hour events. Players prepare an agent sheet, career dossier, and any additional documents required by their agent’s history, while judges use the guidance to run events.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Attribut-/statbaseret (STR, CON, PER osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.