Magic Masks II

2004 · Kildebog (regler/valg til at forbedre spillet)

Magic Masks II

This fantasy roleplaying supplement presents 50 magical masks for use as mystical, divine, or ritual objects. Each mask grants specific abilities and transformations, such as assuming animal forms, communicating with creatures, or gaining other supernatural powers. The entries provide rules for using the masks in play, including their effects, limitations, and interactions with the wearer’s transformed form.

Spillere
0
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.