Magic Weapons I

2002 · Kildebog (regler/valg til at forbedre spillet)

Magic Weapons I

A collection of 50 new magic weapons for use with d20 fantasy rules, including unusual creations such as golem shurikens and whip-wall whips. Each entry describes a weapon’s powers, activation, limitations, and effects in play. For example, a Sigil Gauntlet forms magical symbols in its wearer’s palm, which can be displayed to release effects similar to a symbol spell before the gauntlet crumbles after its final use.

Spillere
0
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.