Magic Weapons III

2005 · Kildebog (regler/valg til at forbedre spillet)

Magic Weapons III

A collection of 50 magic weapons for fantasy roleplaying adventures, each with its own special properties and rules. The examples include a +1 hand crossbow that functions as +3 against undead and can be held upright to turn undead as a cleric of the wielder’s level. Clerics also gain a +3 Charisma modifier when attempting to turn undead within 20 feet of it.

Spillere
0
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.