Marc Miller's Traveller Game Screen

1997 · Scenario / Eventyr / Modul

Marc Miller's Traveller Game Screen

A game master’s screen presents charts and tables for starship operations, encounters, combat, and other play details. It also includes Memory Alpha, a Milieu 0 adventure set in Core sector, in which adventurers accept a high-paying mission that requires a memory wipe upon completion. As the mission ends and payment is received, they must determine what has really happened.

Spillere
0
Tilbehør (terninger, kort, skærme, spillekort)Race-baseret (spillerens race/art påvirker spillets gang)Attribut-/statbaseret (STR, CON, PER osv.)Tilfældig attributgenerering (under karakteroprettelse)

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