
2024 · Miniaturer
Metal Gear Solid: The Board Game
Players cooperate as members of a special-ops team infiltrating a fortified island complex to foil a mobile weapons project. Each player controls a unique character with distinct skills and equipment, using stealth, combat, and gadgetry to complete scenario objectives while avoiding or confronting enemy forces. An adaptive A.I. system governs enemy patrols and responses, and modular scenarios allow missions to be approached in different ways across a linked campaign.
- Spillere
- 1–4 bedst 1
- Spilletid
- 60–90 min
- Alder
- 14+
- Kompleksitet
- 3,1 / 5
Om spillet
- Design
- Illustration
- Publisher
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På Ludoyas borde
Al statistik i Ludoya- 103
- Registrerede partier
- 26
- Spillere
- 37m 26s
- Gennemsnitligt parti
- 35
- I samlinger
- 8
- På ønskelister
- 2
- Forudbestilt
7,1/10
fra 6 anmeldelser på Ludoya
Brutal6,0 I think it's a good implementation of the videogame. The game itself is more on the simple/familiar territory with a little bit of spice in the boss fights with new mechanics for that. The Spanish edition lacks on components quality in my opinion, the minis are awesome but for the asked price, I would like to see better tokens for example. In general, a good crawler for the fans and to introduce new players, but I think there are better ones for similar prices with more interesting ruleset.
Regelspørgsmål
Besvaret ud fra regelbogen af Ludoyas regelassistent.
If I move through a guard's line of sight, do they automatically spot me?
Yes — if you begin a move in a Guard/Camera LOS or move through LOS as part of a move, place the red ! Attention token under your figure after completing the move (pg. 9).
Is Dash noisy and can it make guards come to investigate?
Yes — Dash is a noisy action and counts toward the Noise Check at the end of your turn (roll white dice for noisy actions; any red result draws attention), so it can cause guards to investigate or become alerted (pg. 8–9).
What happens when I leapfrog over a guard?
When you leapfrog over any number of enemy figures, place your red ! marker under your figure after finishing the move and each enemy you leapfrogged attacks you (these attacks do not require LOS) (pg. 8).
Can guards leapfrog over other figures, and can they leapfrog over players?
Guards can leapfrog over other Guards but cannot leapfrog over player figures; when a Guard leapfrogs they must check for a landing space along the shortest path and will face away from the last space they leapfrogged (pg. 15).
If I damage a guard but don't KO them before my turn ends, will they be alerted?
Yes — if you deal damage but do not KO or defeat a Guard before the end of your turn, the enemy is alerted and the red ! must be placed under your figure at the end of your turn (pg. 10).
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