Modern Adventures

2014 · Kildebog (regler/valg til at forbedre spillet)

Modern Adventures

A supplement for Pathfinder Roleplaying Game campaigns set in the 21st century, combining modern technology with fantasy and science-fiction themes. It updates existing classes and races and introduces six new classes with 20 archetypes, along with new skills, feats, spells, afflictions, weapons, equipment, and vehicles. The book includes two campaign settings and sample adventures: one about Norse realms colliding with modern Earth and the return of magic, and another portraying a dystopian near-future dominated by corrupt corporations. It also provides guidance and illustrated material for running modern-setting campaigns.

Spillere
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Kampagneindstilling (spilverden)Alternative regler (varianter af grundreglerne)Niveaubaseret (optjen XP og stig i niveau)Færdighedsbaseret (køb eller erhverv af færdigheder)Terninger (primært d20)

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