Modern-ORC

2006 · Grundregler (mindst nødvendigt for at spille)

Modern-ORC

A modern-day roleplaying game focused on realistic, non-supernatural characters, careers, skills, equipment, advantages, and disadvantages. Its Organic Rule Components system uses a unified basic mechanic for dramatic, character-centered play, with flexible character roles and scalable complexity. Simple actions require straightforward rolls, while tasks such as computer hacking allow multiple strategies and modifiers. Combat is deliberately lethal and supports a range of realistic approaches.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.