Modernity

2014 · Kampagneindstilling (spilverden)

Modernity

A modern horror roleplaying game set beneath the ordinary world of smartphones, commutes, and everyday routines. Players create characters who investigate government conspiracies, supernatural threats, and frightening creatures that may be more than rumor. The game uses the Fate Core system, including aspects, skills, and fate points, and supports stories in which the truth behind sensational headlines may be real.

Grundregler (mindst nødvendigt for at spille)Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Om spillet

Illustration

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Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.