More Precious than Water

1997 · Scenario / Eventyr / Modul

More Precious than Water

In the unrest of Raam, a refuge keeper asks the characters to free a water priest held in a noble’s compound. They seek an underground route inside, then evade the compound’s guards and pursuing tari as they reach the priest and make their escape. The adventure is designed for 1–3 good-aligned characters of levels 3–5, with stealth favored over combat.

Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.