New Masque of the Red Death Rules for the Living Death Campaign

2001 · Kildebog (regler/valg til at forbedre spillet)

New Masque of the Red Death Rules for the Living Death Campaign

A rules guide for running the Gothic Earth setting in the new D&D system, preserving its late-19th-century atmosphere and themes. It is designed for the ongoing Living Death tournament campaign, with guidance for adapting the material to a home campaign. Magic remains slow, unreliable, and sometimes dangerous. Period-appropriate character classes, prestige classes, skills, and feats replace the earlier system’s non-weapon proficiencies and kits, updating the campaign’s mechanics while retaining its original character.

Spillere
0
Alternative regler (varianter af grundreglerne)Attribut-/statbaseret (STR, CON, PER osv.)Niveaubaseret (optjen XP og stig i niveau)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.