Njarda 4

1998 · Scenario / Eventyr / Modul

Njarda 4

The player characters are sent to the city of Gmel by Governor Amadjen to eliminate its governor, who is considered the root of the region’s problems. After uncovering a murder, capturing a notorious pirate, and possibly recovering an important document, they are offered money and honors for completing the mission—or threatened with accusations of treason if they refuse.

Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.