No Escape

2009 · Scenario / Eventyr / Modul

No Escape

A group of hunters sets out to capture a man they believe holds the key to recovering a missing operative, only to become trapped in a hostile alien realm where reality no longer follows familiar rules. Their former target is their captor and their only possible guide home, forcing them to seek his help. This story kit provides an SAS scene, a character with a character sheet, and printable reports, maps, and audio props for use in a Hunter: The Vigil chronicle or as part of a larger collection of story elements.

Spillere
0
Færdighedsbaseret (køb eller erhverv af færdigheder)Race-baseret (spillerens race/art påvirker spillets gang)Attribut-/statbaseret (STR, CON, PER osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.