Persuasion

2005 · Scenario / Eventyr / Modul

Persuasion

A one-round Living Greyhawk adventure set in the Principality of Ulek. Characters confront a conflict in which evil turns against evil, a plea for mercy emerges from a wicked heart, and questions of servitude, justice, sacrifice, and truth shape the mission. Designed for APLs 2–12, the adventure counts as both a Royal Army and a Mine Rangers mission.

Attribut-/statbaseret (STR, CON, PER osv.)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)

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