Project Demna

2014 · Kildebog (regler/valg til at forbedre partiet)

Project Demna

Players portray people who awaken to powerful psionic abilities in a 2018 Earth where corporations, governments, supervillains, and aliens seek to exploit them. They join a worldwide organization that trains and protects psionicists while confronting illegal recruitment, experimentation, and criminal use of mental powers. As operatives, players may work as soldiers, spies, investigators, or assassins, balancing the organization’s public mission against its secret financial crimes and covert operations. Their work also leads toward a vast extraterrestrial threat that could endanger the entire planet.

Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Attribut-/statbaseret (STR, CON, PER osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.