Quest 4 - Thwarting the Plan

1998 · Scenario / Eventyr / Modul

Quest 4 - Thwarting the Plan

The player characters follow a note discovered in the Temple of Ashen Sudar at Trail’s Edge to Dath Marl. There, Trellian meets with Richmond to discuss plans for establishing a new temple, and the characters must work to thwart the scheme. This scenario continues the events of the introductory adventure and forms the next stage of the campaign.

Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.