Quest 4 - Thwarting the Plan

1998 · Scenario / Eventyr / Modul

Quest 4 - Thwarting the Plan

The player characters follow a note discovered in the Temple of Ashen Sudar at Trail’s Edge to Dath Marl. There, Trellian meets with Richmond to discuss plans for establishing a new temple, and the characters must work to thwart the scheme. This scenario continues the events of the introductory adventure and forms the next stage of the campaign.

Spillere
0
Niveaubaseret (optjen XP og stig i niveau)Race-baseret (spillerens race/art påvirker spillets gang)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

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