Rolemaster Companion III

1988 · Kildebog (regler/valg til at forbedre partiet)

Rolemaster Companion III

A fantasy role-playing supplement that expands the core system with new character classes, weapons, spell lists, artifacts, and optional rules. It adds rules for initiative and mounted combat, along with critical strike charts covering effects such as plasma, acid, physical alteration, depression, stress, shock, and disruption. Additional attack charts cover plasma bolts, plasma balls, nether bolts, and nether balls, while a broad selection of professions and specialized classes supports new character concepts.

Kompleksitet
4 / 5
Niveaubaseret (optjen XP og stig i niveau)Færdighedsbaseret (køb eller erhverv af færdigheder)Race-baseret (spillerens race/art påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.