Rooms & Encounters: The Plunderers

2006 · Scenario / Eventyr / Modul

Rooms & Encounters: The Plunderers

A T-shaped chamber of gray granite holds a raised dais and a massive four-armed, three-horned statue with gems set in its eye sockets. Iron spikes climb one side of the statue, while worn runes cover the walls and the air carries the smell of wet dog. This dungeon-based encounter presents a single room from a sprawling underground complex filled with traps, monsters, and villainous strongholds. It can be used as part of the larger setting or adapted to another dungeon with little effort.

Attribut-/statbaseret (STR, CON, PER osv.)Terninger (primært d20)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

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