Sebastian Fitzek Safehouse

2017 · Kortspil

Sebastian Fitzek Safehouse

Players are trapped in a harbor-quarter hotel after a violent incident and must escape to a safehouse before a pursuer catches up. The game plays as a cooperative chase across five map-pages arranged in a book; players work together to move, manage time, and resolve encounters while trying to lose their pursuer and reach the destination. Three difficulty levels adjust challenge, and an optional QR code provides access to the original anniversary-show soundtrack.

Spillere
2–4 bedst 3
Spilletid
30 min
Alder
12+
Kompleksitet
2,1 / 5
7,6 på LudoyaMord / MysteriumI realtidKooperativt spilHandlingskøSætindsamling

På Ludoyas borde

Al statistik i Ludoya
143
Registrerede partier
80
Spillere
23m 12s
Gennemsnitligt parti
26
I samlinger
3
På ønskelister
1
Forudbestilt

7,6/10

fra 16 anmeldelser på Ludoya

  • Sjov8,0
  • Interaktion8,0
  • Genafspilbarhed8,0
  • Originalitet8,0
  • Udseende8,0
  • Tilgængelighed8,0
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