Shadow Hunters

2005 · Deduktion

Shadow Hunters

Players take hidden roles as one of three factions—night creatures, human hunters, or neutral civilians—and try to achieve faction-specific victory conditions in a demon-haunted forest. On a turn, players move through locations, collect equipment and Hermit cards, use character abilities, and attack or assist others while keeping their identity secret. Deduction and timing matter: revealing an identity grants access to powerful faction abilities, but also makes one a target. The game supports asymmetric goals and ends when a faction or a lone neutral meets its win condition.

Spillere
4–8 bedst 7
Spilletid
60 min
Alder
13+
Kompleksitet
1,8 / 5
5,4 på Ludoyafra 149,43 kr.KortspilEventyrTerningekastHoldbaseret spilVariable spillerkræfter

På Ludoyas borde

Al statistik i Ludoya
143
Registrerede partier
161
Spillere
47m 36s
Gennemsnitligt parti
22
I samlinger
2
På ønskelister

5,4/10

fra 22 anmeldelser på Ludoya

  • Garfield6,0

    It's ok, but the only way to find out who is what are the green cards.

Læs anmeldelserne, og giv det en vurdering

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.