Sigils

2011 · Alternative regler (varianter af grundreglerne)

Sigils

A sword-and-sorcery roleplaying game set in a world of human adventurers, brutal conflicts, and rare sorcery. Characters draw on their cultures and backgrounds to determine specialties and starting resources, with a focus on capable but non-superhuman heroes. Character creation uses random generation to establish each character’s abilities, specialties, and resources, while a point-buy option is also available. Players then portray their adventurers through fantasy scenarios using a streamlined system centered on abilities, specialties, and occasional magic.

Kildebog (regler/valg til at forbedre partiet)Færdighedsbaseret (køb eller erhverv af færdigheder)Terninger (primært d6)Træk-/aspektbaseret (personlighed påvirker spillets gang)

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Illustration

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Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.