Solo Adventures: Play Anytime, Anywhere

2019 · Kildebog (regler/valg til at forbedre partiet)

Solo Adventures: Play Anytime, Anywhere

A set of solo role-playing rules for running science-fiction adventures without a Game Master. Players create a character, use visual icons to inspire situations and improvisation, and apply six-sided dice to answer closed and open questions. Clocks track events and developing circumstances as the adventure unfolds. The rules can support learning the wider game, testing character concepts, or creating adventures on the fly when players take an unexpected direction.

Alternative regler (varianter af grundreglerne)Ressource til solospilAttribut-/statbaseret (STR, CON, PER osv.)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.