Still Waters Run Deep

2007 · Scenario / Eventyr / Modul

Still Waters Run Deep

A two-round Living Arcanis adventure set in a remote, placid corner of the Coryani Empire, where a group of pilgrims has gone missing. Dispatched by the Mother Church, the characters must investigate the disappearance and bring the pilgrims home while uncovering what lies beneath the calm surface. The adventure emphasizes investigation and roleplaying rather than combat. It is designed for characters of 1st through 14th level, with an average party level of 2 through 13.

Spillere
0
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.