Striker II: Miniatures Warfare in the Far Future

1994 · Kildebog (regler/valg til at forbedre spillet)

Striker II: Miniatures Warfare in the Far Future

A set of science-fiction miniature combat rules for warfare in the 58th century. It includes military hardware and organizations ranging from jeeps and tracked vehicles to speeders and grav tanks. Rules cover orbital bombardment, drop troops, antimissile fire control, planetary environments, and orbital superiority. Campaign rules add strategic considerations such as combat engineering, maintenance, and the quality of food and medical care.

Spillere
0
Kompleksitet
3,7 / 5
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Attribut-/statbaseret (STR, CON, PER osv.)

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