Tech Law

1985 · Kildebog (regler/valg til at forbedre partiet)

Tech Law

A rulebook for a futuristic version of the Rolemaster game system, covering technological equipment, armor, vehicles, spaceships, and their weapons. It includes weapon and maneuver charts and is largely compatible with the system’s weapons rules. Character and campaign development are covered in a separate companion volume.

Tilbehør (terninger, kort, skærme, spillekort)Grundregler (mindst nødvendigt for at spille)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.