Ten Candles

Ten Candles

Players portray survivors in a sunless apocalypse, spending a single session exploring the final hours of their characters' lives. The gamemaster runs unseen adversaries that lurk beyond the light while players cooperate to tell a tragic, character-driven story using limited resources and rituals to keep darkness at bay. Sessions run 2–3 hours and emphasize mood, narrative choices, and the slow loss of hope as light dwindles and danger encroaches.

Spillere
0
Træk-/aspektbaseret (personlighed påvirker spillets gang)Fysisk objektTerninger (primært d6)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.