The Anderson & Felix Guide to Naval Architecture

2015 · Kildebog (regler/valg til at forbedre spillet)

The Anderson & Felix Guide to Naval Architecture

A spaceflight construction guide for the Clement Sector setting, covering craft from small work pods and traders to heavily armed system-defense monitors and capital ships. It combines and adapts the Traveller Core Rules and High Guard ship-design systems into a unified sequence for designing hulls, drives, weapons, armor, technology, and crew accommodations. Designs can support interstellar travel, inertialess drives, spin-gravity vessels, missile warships, and high-energy weapon platforms, with additional components and rule adjustments suitable for other settings.

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Race-baseret (spillerens race/art påvirker spillets gang)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Attribut-/statbaseret (STR, CON, PER osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.