The Final Church

2000 · Scenario / Eventyr / Modul

The Final Church

The Hoffmann Institute investigates a network of cults that may ultimately answer to a single master cult known as the Final Church. Players work through coded personnel files and scarce intelligence from deep-cover agents, tracing relationships between cults while trying to identify the organization at the top. Agents may be killed or disappear, limiting the information available as the investigation progresses.

Kompleksitet
2 / 5
Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Attribut-/statbaseret (STR, CON, PER osv.)

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