The Gem of Alderaan

2009 · Scenario / Eventyr / Modul

The Gem of Alderaan

This Star Wars roleplaying adventure begins the third act of a campaign and is designed for heroes starting at 15th level. The story takes them from infiltrating a high-society gala and playing high-stakes sabacc to fighting alongside Imperial stormtroopers against hijackers attempting to seize a train carrying dignitaries. Characters advance to 17th level by the conclusion. The adventure can also be adapted for use as a stand-alone scenario or within an existing campaign.

Terninger (forskellige)Progressionstræ (færdigheder, professioner, magiske evner osv.)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.