The Hall of the Rainbow Mage

2002 · Scenario / Eventyr / Modul

The Hall of the Rainbow Mage

Players investigate the disappearance of Londar Brightrain, the Rainbow Mage, and uncover dark plans, deadly secrets, and a terrible mystery. The adventure leads characters to the secret of Horgrim’s Pyramid and a forgotten temple that may hold the key to the case. Designed for 4–6 characters of level 7 or higher, it includes new spells and metamagic feats.

Spillere
0
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

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