The NC Combat System

1996 · Alternative regler (varianter af grundreglerne)

The NC Combat System

A modular combat system designed as an alternative to standard Advanced Dungeons & Dragons rules. It introduces additional attributes for offense, defense, armor, and damage reduction, while hit points represent a character’s size and toughness rather than increasing mainly through class and level. Weapons deal scaled-up damage, recovery is slower, and combat uses critical hits, saving rolls, defined actions, and segments within each round. The system presents a more detailed and consistent approach to resolving combat.

Attribut-/statbaseret (STR, CON, PER osv.)Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

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