The Seventh Sin: Ale & Boarding House

2002 · Kildebog (regler/valg til at forbedre partiet)

The Seventh Sin: Ale & Boarding House

A medieval fantasy tavern where adventurers rest between exploits, meet contacts and fences, and look for information or new work. The setting is designed to fit easily into campaigns with a pseudo-European atmosphere.

Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Gitterbaseret (bruger kvadratiske felter til bevægelse/kamp)

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