Thingamajig

2003 · Selskabsspil

Thingamajig

Players take turns receiving a secret word from the electronic device and giving clues to help the others guess it. Each player scores a point for every correct guess, but scores nothing if everyone identifies the word, so clues must be specific without being too obvious. The device contains thousands of words and supports quick, portable party-game sessions.

Spillere
3–8 bedst 5
Spilletid
30 min
Alder
14+
Kompleksitet
1,5 / 5
5,9 på LudoyaOrdspilElektroniskKapløbAfstemningMålrettede spor

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Al statistik i Ludoya

5,9/10

fra 1 anmeldelse på Ludoya

  • Tom5,9

    **[Dice Tower Reviews: Thingamajig](http://boardgamegeek.com/thread/24919/user-review)**

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