Tournaments, Fairs, and Taverns (1st Edition)

2002 · Kildebog (regler/valg til at forbedre partiet)

Tournaments, Fairs, and Taverns (1st Edition)

A d20 sourcebook of games, contests, and competition rules for fantasy roleplaying campaigns. It covers 29 activities, including card and strategy games, games of chance, archery, jousting, arm-wrestling, races, chases, magical duels, drinking, and fairground challenges. The book also provides systems for extended opposed skill and ability checks, competitions involving hundreds of participants, and three sample locations: a tournament, a fair, and a tavern. These locations demonstrate how the rules and new uses for existing skills can be used in play.

Scenario / Eventyr / ModulAttribut-/statbaseret (STR, CON, PER osv.)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)

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