Transcendence

2025 · Kildebog (regler/valg til at forbedre partiet)

Transcendence

In a future transformed by the mysterious Nex, humans and sapient robots possess transhuman abilities and blue glowing auras. A phenomenon known as the Blinding has robbed most people of the ability to see those auras in color, while a few immune individuals called Vivids retain their sight. Players take the roles of Vivid travelers who discover the truth behind the Blinding and set out across human space to investigate the Nex, gain allies, confront enemies, and prevent the phenomenon from destroying billions of lives. The adventure book includes a full plot point campaign, four Crisis Tales, and additional Savage Tales for use between major events or as standalone adventures.

Scenario / Eventyr / ModulPointbaseret (tildel point for at få færdigheder, kræfter osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.