Traps & Treachery II

2003 · Kildebog (regler/valg til at forbedre spillet)

Traps & Treachery II

A collection of more than 150 magical and mechanical traps for fantasy adventures, with illustrations showing their mechanisms and methods for making them harder to bypass. It also includes rules for poison rarity, two new poison types, and more than 80 natural and supernatural poison entries. A dedicated chapter presents puzzles and challenges designed to test both players and their characters.

Spillere
0
Kompleksitet
3 / 5
Race-baseret (spillerens race/art påvirker spillets gang)Terninger (primært d20)Terninger (forskellige)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.