
2019 · Udvidelse til grundspillet
Trickerion: Dawn of Technology
This expansion adds two modules to the magician-management game: Contraptions and Signature Tricks. Magicians can install up to four school-specific Contraptions in their Workshops, paying an increasing Coin cost. These devices are activated during a turn for bonuses, then reactivated between rounds by placing enough Shards beside them; advanced Contraptions can also provide Fame. Signature Tricks replace the standard versions of certain Tricks when learned from a magician’s own school. They require the same components plus Contraptions, but provide improved values and special abilities. Their Fame thresholds determine how many Contraptions are needed during preparation.
- Spillere
- 1–4 bedst 3
- Spilletid
- 60–240 min
- Alder
- 14+
- Kompleksitet
- 4,2 / 5
Om spillet
- Udgiver
Udvidelse til
Se dem i LudoyaUdvidelser
Se dem i LudoyaHvor du kan købe det
Butikspriser og brugte eksemplarer, tjekket hver dag.
På Ludoyas borde
Al statistik i Ludoya- 24
- I samlinger
- 3
- På ønskelister
8,7/10
fra 6 anmeldelser på Ludoya
Regelspørgsmål
Besvaret ud fra regelbogen af Ludoyas regelassistent.
When can I use a Contraption, and how many times can I use it?
Unless its rules say otherwise, use it once per turn before placing a Character, by flipping it from Active to Inactive. Its effect depends on its level; see pages 4 and 8–10.
Do I need Shards on a Contraption’s symbols before I can build it?
No. You can build one if you can pay its Coin cost and have the Action Point; it starts Active, so you can use it at least once. Build from the bottom up without skipping empty slots (pages 4–5).
How do my Contraptions become Active again, and when do I get their Fame bonus?
At the end of your turn, flip each Inactive Contraption to Active if there is a Shard on every Shard symbol next to its slot. Gain any printed Fame bonus when it flips to Active—not when you use it (page 7).
Do I need Active Contraptions to prepare a Signature Trick?
No, but you must have the required number built: at least 1, 2, or 3 for a Level 1, 2, or 3 Signature Trick, respectively. They need not be Active or used for the preparation (page 6).
Can I learn my Signature Trick, and what happens to its regular version?
Yes: at Downtown, you may learn your own Signature Trick instead of a standard Trick, but if your Fame is below its threshold, pay Coins equal to the difference. Once learned, remove its standard counterpart from a Residence deck, leave another player’s copy alone, or replace your own copy and transfer its markers (page 6).
Gratis, på web, Android og iOS
Spil Trickerion: Dawn of Technology med Ludoya
- Hav det i din samlingHold styr på dit eksemplar og dets udvidelser, lån det ud til venner, eller sæt det på din ønskeliste, og få besked, når prisen falder.Føj det til din samling
- Registrér hvert partiPoint, vindere, timere og fotos, og så din statistik: vinderprocent, foretrukket spillerantal, bedste score.Registrér et parti
- Afgør regelspørgsmålSpørg om hvad som helst i reglerne, og få et svar fra regelbogen med siden, hvor du kan tjekke det.Spørg regelassistenten
- Find nogen at spille det medKlubber, spilaftener og arrangementer nær dig, hvor dette spil kommer på bordet.Se arrangementer
Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.


