Unfathomable: From the Abyss

2024 · Udvidelse til grundspillet

Unfathomable: From the Abyss

The SS Atlantica faces fresh perils as deeper, more violent ocean forces and new monstrous horrors assail the ship. Players manage crew, rescue passengers, and use expanded character options, skills, items, and new boon cards to keep the vessel afloat while combating independent threats that move around the board. New allied units appear after rescues to assist the humans, and three powerful horror monsters introduce distinct combat challenges. Prelude cards change starting conditions to increase variety and replayability, while an enlarged mythos deck and additional treacheries create more frequent and varied crises.

Spillere
3–6 bedst 5
Spilletid
180 min
Alder
12+
Kompleksitet
3,6 / 5
7,9 på Ludoyafra 406,04 kr.FantasyBaseret på en romanHåndstyringBevægelse i områderVariable spillerkræfter

På Ludoyas borde

Al statistik i Ludoya
5
Registrerede partier
16
Spillere
3h 23m
Gennemsnitligt parti
37
I samlinger
4
På ønskelister
1
Forudbestilt

7,9/10

fra 2 anmeldelser på Ludoya

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Regelspørgsmål

Besvaret ud fra regelbogen af Ludoyas regelassistent.

Can I rescue multiple passengers with one action, and do I get an ally for each one?

You can rescue each passenger in your space, or one passenger in an adjacent water space. If you rescue multiple passengers at once, spawn only one ally for that rescue (p. 4).

When can I use an ally, and how many can I use in a turn?

You may use an ally in your space before or after an action by discarding skill cards whose total value meets or exceeds the ally’s cost. Each human can use only one ally per turn, unless an ability specifically allows additional allies (p. 5).

When I defeat a horror, does it go back to the supply?

Usually, no: when a horror would be defeated, it is repelled and moved to an adjacent space; you may discard skill cards totaling 4 or more to move it one additional space. Only the travel track or ritual track can defeat a horror and remove it from the board (p. 7).

What happens when the horror icon appears?

If there are no horrors on the board, advance the horror track; when its token reaches Spawn, draw and resolve a horror card. If one or more horrors are on the board, the icon activates a horror instead (p. 7).

Can I perform a space’s action if a horror is there?

No. A player cannot perform a space’s action ability while a horror is in that space (p. 7).

Do boon and treachery cards count as helping or hurting in a skill check?

Boons always count positively as supporting skills. Treachery cards can be added to checks, but only revealed traitors can use their abilities (p. 8).

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Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.