Vad man sår, det får man skörda

1996 · Scenario / Eventyr / Modul

Vad man sår, det får man skörda

A grim investigative adventure set in the remote Ostland village of Durchfall. Players take the roles of four young siblings whose quiet rural life is shattered when a horrifying truth comes to light. As strange events unfold, the characters investigate their home village and uncover macabre discoveries while a mysterious creature stalks the surrounding forest. The adventure focuses on exploration, investigation, and uncovering the danger threatening the community.

Spillere
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Attribut-/statbaseret (STR, CON, PER osv.)Tilfældig attributgenerering (under karakteroprettelse)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

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