Virtual Realities

1991 · Kildebog (regler/valg til at forbedre partiet)

Virtual Realities

A Shadowrun sourcebook focused on decking and the Matrix. It includes new, revised, and expanded rules for Matrix runs, cyberdeck construction, and computer systems, along with full-color computer graphics and a novella-length fiction piece set entirely in the Matrix.

Kompleksitet
3,7 / 5
Kampagneindstilling (spilverden)Attribut-/statbaseret (STR, CON, PER osv.)Terninger (primært d6)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)

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