Virtual Realities

1991 · Kildebog (regler/valg til at forbedre spillet)

Virtual Realities

A Shadowrun sourcebook focused on decking and the Matrix. It includes new, revised, and expanded rules for Matrix runs, cyberdeck construction, and computer systems, along with full-color computer graphics and a novella-length fiction piece set entirely in the Matrix.

Spillere
0
Kompleksitet
3,7 / 5
Kampagneindstilling (spilverden)Attribut-/statbaseret (STR, CON, PER osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Terninger (primært d6)

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