Volt

2018 · Kildebog (regler/valg til at forbedre partiet)

Volt

A synthetic human decommissioned just after World War II is rediscovered by Kraken, a tentacled villain searching for a hidden laboratory. Reactivated and recruited into Kraken’s new Crime Cartel, he becomes part of a criminal scheme built around secret technology and villainous ambition.

Færdighedsbaseret (køb eller erhverv af færdigheder)Terninger (primært d6)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.