Weird New World

2010 · Kildebog (regler/valg til at forbedre spillet)

Weird New World

An adventure setting in a continent-sized arctic region, where exploration and survival in the far north present challenges alongside its monsters and mysteries. It includes a full-color map, more than forty encounter areas, rules for surviving the environment, and the secret of a fallen race. The open-ended sandbox can be added to an existing campaign, with several encounter areas suitable for development into full adventures.

Spillere
0
Scenario / Eventyr / ModulAttribut-/statbaseret (STR, CON, PER osv.)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)Terninger (primært d20)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.