Werewolf: The Forsaken

2005 · Kampagneindstilling (spilverden)

Werewolf: The Forsaken

Werewolves stand between the forest and the city, hunting supernatural threats while struggling with their violent instincts and ancestral guilt. Players create werewolf characters and form a pack, choosing among the Tribes of the Moon and navigating the tension between human society, the spirit world, and their bestial nature. The game focuses on investigation, territorial conflict, ritual, and brutal combat within a horror-driven storytelling system.

Kompleksitet
3,3 / 5
Grundregler (mindst nødvendigt for at spille)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Træk-/aspektbaseret (personlighed påvirker spillets gang)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.