WitchCraft

1999 · Grundregler (mindst nødvendigt for at spille)

WitchCraft

Players take on roles of the Gifted—individuals with magical, psychic, or supernatural abilities—whose actions shape a world on the brink of upheaval. Character creation covers a range of types from powerful occult practitioners to ordinary people and hybrids, with stats and abilities governed by a unified rule system usable across eras. Play centers on investigation, interpersonal conflict, and the use of four core Metaphysical Arts: invocations, divination, necromancy, and divine inspiration, while factions and associations provide political and ideological frameworks. The book also details spirits, undead, and other supernatural threats to support campaign and encounter design.

Spillere
0
Kompleksitet
3 / 5
Attribut-/statbaseret (STR, CON, PER osv.)Færdighedsbaseret (køb eller erhverv af færdigheder)Pointbaseret (tildel point for at få færdigheder, kræfter osv.)

På Ludoyas borde

Al statistik i Ludoya
1
Registrerede partier
1
Spillere
4h
Gennemsnitligt parti
2
I samlinger

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