X-treme Dungeon Mastery

2009 · Ikke-spilbog (men rollespilsrelateret)

X-treme Dungeon Mastery

An illustrated guide to running role-playing games, covering adventure design, storytelling, game mastering, player management, and theatrical effects. It presents techniques for creating memorable sessions, handling unexpected player actions, and taking control when a game begins to lose direction. The book is designed to work with any role-playing system and includes a playable d20-based rules system of its own. DIY initiation rituals, demonstrations, and suggestions for dramatic props and effects are also included.

Grundregler (mindst nødvendigt for at spille)Kildebog (regler/valg til at forbedre partiet)Attribut-/statbaseret (STR, CON, PER osv.)Niveaubaseret (optjen XP og stig i niveau)Klassesystem (Pilot, Troldmand, Videnskabsmand osv.)

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.