A Gut Feeling

2007 · Skenaario / Seikkailu / Moduuli

A Gut Feeling

A roleplaying scenario set in Sotturm, a once-sizable town a few days’ ride south of Middenheim, or another town of similar size. Designed for three to five characters in their first or second careers, it combines physical dangers with situations that challenge the characters’ assumptions and preconceptions. The scenario relies heavily on investigation, interaction, and the Gamemaster’s roleplaying.

Ominaisuus-/statspohjainen (STR, CON, PER, jne.)Luokkapohjainen (pilotti, velho, tiedemies jne.)Ominaisuuksien satunnainen luominen (hahmonluonnin aikana)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.