Age of Ruin

2005 · Lisäosa (säännöt/valinnat pelin parantamiseksi)

Age of Ruin

In a world where the Age of Machines has passed into legend, adventurers survive without starships, rayguns, or magical fireballs. They rely on personal will, the support of others, and the ability to change themselves to meet new challenges. Players shape their adventurers through hardship and cooperation, overcoming threats and influencing the future. Their actions can help transform an age of ruin into an age of rebirth.

Monimutkaisuus
4 / 5
Taitopohjainen (osta tai hanki taitoja)Pistepohjainen (jaa pisteitä saadaksesi taitoja, voimia jne.)Nopat (pääasiassa d6)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.