Chimera

2004 · Skenaario / Seikkailu / Moduuli

Chimera

The characters are seeking work on the backwater world of Pinkatto in the Glimmerdrift-Reaches when they accept a charter and security job for a survey expedition. Their mysterious patron, a mildly megalomaniacal Baron, sends them to investigate a wild waterworld in the Glimmer Drift. What appears to be a routine survey quickly becomes a dangerous mission, requiring the characters to get involved both on and in the water.

Pelaajat
0
Elämänpolun hahmonluonti (hahmo alkaa syntymästä)Ominaisuus-/statspohjainen (STR, CON, PER, jne.)Nopat (pääasiassa d6)

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