Dommen

1995 · Skenaario / Seikkailu / Moduuli

Dommen

After twelve years of sleep, an off-world visitor awakens near a distant blue-green planet. Players examine sensor readings, study its inhabitants, and consider why a species so similar to themselves remains confined to its home world. The setting focuses on observation, comparison, and the judgment of a young civilization from an outsider’s perspective.

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.