Encounter Building

2016 · Lisäosa (säännöt/valinnat pelin parantamiseksi)

Encounter Building

This supplement presents an alternative set of guidelines for building combat encounters in Dungeons & Dragons. It uses the same basic math as the Dungeon Master’s Guide system, with adjustments that provide a more flexible approach to encounter difficulty. The guidelines help Dungeon Masters assess whether an enemy is too dangerous for a particular group, understand the relationship between character levels and monster challenge ratings, and tailor encounters for games that place greater emphasis on combat.

Taitopohjainen (osta tai hanki taitoja)Pistepohjainen (jaa pisteitä saadaksesi taitoja, voimia jne.)Ominaisuus-/statspohjainen (STR, CON, PER, jne.)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.